Pardon me for being so blunt with the title of this post, but there are so many thoughts racing through my head right now. So first things first, Destiny received a major update a few days ago, which among other things, re-introduced Prison of Elders, an end-game activity from the previous expansion: House of Wolves. And it’s just so tasty!
Let’s not pretend that Bungie doesn’t feel somewhat threatened by ‘The Division’. After all, Ubisoft’s online shooter came at a time when ‘Destiny’ wasn’t doing so great, in fact it was doing awful. So the live-team (the team responsible for supporting ‘Destiny’ at the moment) came up with a few ways to give the game a much needed refreshment, and I’ll admit that we’re in the “Honeymoon phase” as a famous face of the ‘Destiny’community put it, and we’re overlooking many problems and hiccups right now (like the new exotics that were removed from the armory after the update went live) but I have to say that I’m enjoying the game in a way that I haven’t felt in a long time. Why? Well to be honest, even though the update is all around an activity we’re already used to, it’s refreshed in a new and exciting way, along with quality of live improvements and whatnot. But as a whole, it turned the game into a much more rewarding experience and I feel like every minute I spend is not in vain.
If you’re unfamiliar with Prison of Elders (or PoE) it’s a round based survival mode in ‘Destiny’, and the goal is to beat round 4, then you can enter the Queen’s treasury and claim your reward… if you have a key…flash forward about a year and the key system’s removed, the PoE is brought to year 2 standards meaning that it’s a level 41 activity, and there’s also a new mode called ‘Challenge of the Elders’ which from now on will have different modifiers each week. First week’s modifiers are pretty easy, primary weapon damage is increased, and precision shots score more points. Ah, right! THE POINTS! So, Challenge of the Elders is based around scoring points, you buy a token each week and it requires you to score 30 000 points and get to 90 000. At 30k you get a guaranteed weapon drop, and at 90k you get an armor piece. Now let me tell you why that’s awesome. ‘Guaranteed’ is a word that makes ‘Destiny’ players shiver with excitement because a lot of the game is based on RNG (Random-Number-Generation) and many times you’re stuck with items you don’t really need, that often have to be destroyed for materials and whatnot. Now with the new guaranteed drops every week it changes the game A LOT! I’m actually excited about drops.
Now combine this with improvement in exotic items’ light level – they drop at a much higher rate, there are now reputation boosters for both PvP and PvE, reputation gain has been increased across the board, and faction package rewards almost always contain something cool. All of that turns ‘Destiny’ into the loot-shooter it is…pardon the pun…destined to be. Sure, we’re soon going to discover new problems and things to complain about, but for now, the experience is pretty amazing and I can’t get enough of the game.