Platform: Xbox One
Time to Complete: 2 – 5 Hours
Gamerscore Available: 1000G
Gamerscore Achievable: 1000G
If you’re any good at platforming games, this will be no trouble for you. However I’m really terrible at them, so it took me five hours of on and off play before I finally sat down, thought “sod it” and went off to finish it. After weeks and weeks, I finally managed to complete it, and what a pain in the arse it was. I’m not a fan of platformers, unless it’s Super Mario, Crash Bandicoot or Spyro.
It starts off fairly easy and if I can 100% it then so can you, best of luck! I’ll link a video in case you need it but the majority of it is fairly straight forward.
Titles that refuse to admit they are sequels must be the “self-titled white album” trend of the gaming industry. Xbox One, Tomb Raider, and now DOOM. Bethesda and id have had a pretty good track record when it comes to keeping an older series alive. Fallout, The Elder Scrolls and Wolfenstein are both great examples of taking franchises in exciting new directions and succeeding. Fallout and TES became the most popular and celebrated first person exploration/RPG games on the market, and Wolfenstein found its niche by being a FPS that stood out from the rest with a very unique story and unique gameplay/stealth mechanics. While these games have found a foothold in the modern gaming market, they did so by changing very fundamental pieces of the games in big ways. Players of the original Interplay Fallout games or even the 90’s Elder Scrolls games often find that the newer additions to their beloved franchises aren’t at all the same games they once were, relying more on combat and severely limiting dialogue when compared to the older games. This worked out pretty well, since it turns out mainstream gamers enjoy looking at pretty landscapes and shooting bad guys a bit more than engaging in tribal politics. With DOOM though, they took one of the biggest, baddest, most violent and most fast paced games ever made, and simply made a new, even more violent and still fast paced game where the goal is basically “shoot everything until it dies”. So, with a studio that has lost most of the minds that helped create the original, a poor showing at last years e3, and abysmal reception to the multiplayer beta, expectations were low and DOOM seemed, well, doomed (I’m so sorry). However, it’s finally here so we can answer the question, “Were they able to create a game worthy of it’s own name?”. Continue reading
I’ve always enjoyed writing these posts, I get to play games I bought a while ago and never got round to playing. Not this time, this was free with Games with Gold. I just didn’t get round to playing it. Anyway, is it worth playing if you downloaded it for free, or is it worth buying? Or not. That’s the question I’m going to answer when I stop upping the word count for this article in the first paragraph. Maybe I’ll put a read more tag in the middle of this sen