Gamepad: New Year Resolution for Games

newyeareso  It’s that time of the year again and everyone’s anticipating the beginning of next year when they’ll “change everything” and “live life the way they want to” and other crap. So I’ve decided to make a short list of my personal gaming resolutions for the new year.

1.Platinum more than one game.

As a “semi-completionist” I like to collect almost everything and complete most of the challenges of any game I play. It’s not that I set out to not complete every achievement or get all trophies, it’s just that I usually need one or two trophies to fully complete most of my games. The problem is that these trophies are always the hardest thing to do, like survive God-knows-how-many-rounds in Advanced Warfare survival, or finish a raid in Destiny without anyone on the team dying or getting a few kills with a gun in Battlefield that no one tells you requires about a hundred hours to get.

So my first resolution for 2017 is to finally get the platinum trophy on a game, and then get the platinum trophies on more games after that. Basically, become the completionist that I was destined to be.

2.Improve my FPS skills.

This is something all of us gamers aspire to do, especially those of use who fall into the ‘mediocre’ category in first-person shooters, and play the campaigns on recruit “because we want to just see the story”. Those of us who take five or six games in multiplayer to start racking up kills. The problem isn’t that we’re unskilled (God forbid if anyone admits such a sin), no the problem is that the enemy team is too skilled!

So, come 2017 I’ll master FPS games far and wide, across all platforms and earn my seat on the ‘l33t’ table.

3.Get any progress on my backlog.

If you consider yourself a gamer, and are reading this article, you’re probably deep enough into games to know what the dreadful backlog is. The sad place that all unfinished games go to, to die. “I’ll finish it eventually” you keep telling yourself, while adding more and more new additions to it, like a digital laundry basket for all your dirty – games. Not to mention if you’re playing on console, you’re most likely subscribed to Playstation Plus or Xbox Live, and that guarantees about 4-5 games every month that excite you for about an hour tops before they inevitably end up on the backlog.

So starting tomorrow I shall start progress on my backlog of games and even if I don’t get most of the trophies, or complete all of them, I’ll still do my best to finish the games.

Those are my resolutions for 2017. 2016 is just about leaving so fare thee well, and let’s hope next year is just as good for games as this one was (or even better!).

Gamepad: Five Annoying Game Design Problems

Bottlenecks.jpg     Games are usually lighthearted and fun, designed to make you spend as much time as possible on them. Some games do it by throwing endless amounts of content at you, others are designed to be difficult on purpose so you don’t steamroll through everything, which is the reason why games like Dark Souls and Bloodborne are so popular, sometimes there are games that have a glitch that screws up your entire progress or makes it impossible to continue. So I’ve decided to make a list of the five bottlenecks you’ll encounter throughout your gaming “career”.

5. Misleading In-game Map

Deus Ex: Human Revolution for having one of the worst maps when it comes to objective tracking. I can’t tell you the amount of times I’ve gotten stuck because my objective was upstairs instead of downstairs or vice versa.

yg1jn   World of Warcraft is also a culprit in this matter. When completing a quest the map has no indication on where you have to go to deliver it. It has random pointers and you can read the quest log to find your goal, but for a game that’s 12 years old this should have existed since the beginning.

4. Purposefully Difficult Games

Dark Souls I’m looking at you. Now I understand that we’ve kinda become spoiled nowadays when it comes to game difficulty, but I’ve never been comfortable with the idea that Dark Souls’ claim to fame is how hard it is.1192879-ninja-gaiden-backgrounds-for-pc-1920x1080

And it’s not even the hardest game. Ninja Gaiden is a lot more harder than Dark Souls for no apparent reason but to screw with gamers. I like both of these games, but getting killed over and over again is not my thing…

3. The Game is Long, but it’s Not

secrets_of_london_whitechapel_1_map   Assassin’s Creed games are infamous for having a good amount of story, but throwing endless amounts of collectibles and things to upgrade in your way, which is honestly dumb. I enjoyed collecting keys, scrolls and even the shanties, but with every new iteration there are more and more collectibles and even mini-challenges. Collectibles are great, but in moderation. When the game map is covered in tiny icons, then we have a problem.

2. One Bug to Bug them All

Bugs, glitches and every type of programming mistake ever are one of the worst things one encounter while gaming. Sometimes the bugs are small and almost non-existent, some are IN YOUR FACE like the facial glitches in Assassin’s Creed Unity. But the worst of all are the game-breaking ones. Subtle things that make the game crash, not boot up, or even have a point where it constantly crashes and you can’t progress forward.

2732023-289650_screenshots_2014-11-11_00006 Arkham Knight caused quite a controversy over this, on one hand it was a great open world game and ran great on consoles, however the PC port was nigh unplayable and the devs don’t know what to do with the game even a year later.

1. Premium Content in Premium Content

I bought your game once, why do you still want me to give money for it? Oh, but you don’t have to – these items are for the people that want to speed their progress. LIES! Supply drops, helix credits, silver, constant equipment DLC. These are all crappy ideas that were once akin to freemium games, but have managed to crawl themselves inside of AAA titles as well. I hate the fact that Call of Duty’s best guns come from Supply Drops or that I have the option to buy customization options and whatnot for my Assassins, or the fact that Overwatch has loot boxes which you can earn, but you’re heavily encouraged to buy them. I know that developing games is costly, but I’m starting to feel like I’m being nickled and dimed in every game.

maxresdefault   And I hate the argument “It’s just for cosmetic purposes, it has no impact on your game”. First of all, buyable skins were the step before CoD got supply drops and secondly, IT’S STILL PART OF THE GAME! No matter how puny and unnecessary it may seem, there is an incentive to buy it, nonetheless. And I want it for goodness’ sake.

Gamepad: Call of Duty, Assassin’s Creed and the Dangers of Prejudice in Games

ACCOD    We hear the same things every year: the new CoD will be just another cash grab, the new Assassin’s Creed game will suck (again), EA will come up with new ways to scam you into buying DLC again, game journalists are secretly paid by developers to overhype bad games, and that all the good games seem to be gone. However, I had a very recent epiphany, so let me tell you a short story…

November 2015, Assassin’s Creed Syndicate was released with mostly positive reviews. Now, yours truly decided to skip it, because at the time it didn’t seem appealing enough to spend 60 bucks on it. Of course I decided to not spoil the story of the game to myself, avoiding any spoilers if I ever decided to buy the game for myself.

Skip to half a year later, my local games retailer offered a discounted version of the game, so I decided what better time to get the game than now, after all my exams were over, and I had a ton of free time to spend on collecting the numerous items scattered throughout Victorian London. However, upon putting the disc in my trusty PS4, I suddenly discovered I’m throwing myself into a game blindly, I had no expectations whatsoever, and I had to get used to the whole ”assassin thing” again. This is when it hit me: Syndicate is actually a very good game, the main characters – the Frye twins have fantastic chemistry between them and feel unique and realistic, not to mention the fact that we have a very diverse cast of characters good and bad this time around. The thing is, I wasn’t expecting the game to be that good, in other words I wasn’t prejudiced…

We can all agree that Unity caused many problems for Ubisoft, with its numerous bugs and glitches, so before Syndicate was released everyone was crying ”graphics downgrade” and ”another re-hash” and preparing for another fiasco from Ubisoft, but that didn’t happen, there was a different problem here. The problem is that it didn’t sell well, mainly because of the problems with Unity -a game that doesn’t share much with its successor. But that didn’t mean crap for the average player / consumer, so even though Syndicate was a great game, it was ultimately doomed to fail due to gamers’ prejudice.

The same trend is visible in this year’s CoD. As one YouTube comment puts it: ”the CoD community is a joke, we’re talking about fans who turned their backs on their favorite franchise over a TRAILER, so the dislikes don’t mean anything” and I couldn’t agree more. Looking back at things, the year Advanced Warfare was released, based on the new schedule for CoD games, Infinite Warfare was already a full year in development, so they couldn’t just scrap 12 months of hard work in favor of a different game. I mean we’re talking about a time when Kevin Spacey in a video game was ”the hot topic” and Black Ops 3’s Snapchat campaign was still on the whiteboard of some PR guy, so it’s no surprise that the developers thought the game’s future setting would be received well, after all CoD is the same thing every year and 12 year olds on the internet know their stuff…

BUT NO! We see the Call of Duty brand try to distance itself from present day and World War settings, because people were crying at Activision that every new CoD is just a ”re-hash” (sound familiar?) and so the publisher came up with this kind-of-complex-but-not-really plan for giving the rights to three studios who can have three years for development for their game in order to increase the quality, while still being able to release Call of Duty games annually. While not perfect, the games were not a huge disappointment with Ghosts being the most disliked one. Speaking of dislikes the ”controversial” Infinite Warfare reveal trailer sits at 2,800 000 dislikes (as of the writing of this article). The comments there are a circle-jerk of people trying to say clever and cleverer things, while the positive comments are drowned in the sea of negativity. We’re experiencing the ”Cool Kids Table Syndrome” (as it shall be known from now on!). Out of the almost 3 million dislikes I can almost GUARANTEE, AT LEAST a million and a half are due to “children” (actual or otherwise juvenile) who want to feel accepted by the herd of idiots mindlessly disliking the trailer. I went and did my homework comparing all of the new CoD trailers from Ghost to IW and there seems to be a  pretty interesting statistic. So apparently the IW reveal trailer has the most likes out of any of the new games with Black Ops 3 sitting behind it. It’s also the third most viewed trailer out of the four and strangely enough Ghosts has the least disliked trailer of the four (and look how that turned out). So if anything, you can’t really trust YouTube statistics. I’m not saying that they don’t mean anything, but out of 100 000 comments saying they won’t buy the game, 60 000 had probably made their mind before the trailer even came out.

The bottom line is this: we have seen less than 3 minutes of this year’s Call of Duty, and all of a sudden people are calling it quits, while jumping ship to Battlefield which would apparently take place in WW1 now. I have zero interest in a past setting and have already made my choice, and even though Infinite Warfare may be a bad game, it may even be Game of the Year (the same could happen to Battlefield). All I’m saying is that we should wait and see the actual quality of the game instead of bashing it because of a few minutes of cinematics and a David Bowie cover. Time and again we’ve seen that the Call of Duty community has become too hard to please, demanding new and exciting things, then complaining they don’t get a World War setting. So let’s just wait and see how Infinite Warfare turns out, alright?

Gamepad: The Destiny April Update Is Amazing


Pardon me for being so blunt with the title of this post, but there are so many thoughts racing through my head right now. So first things first, Destiny received a major update a few days ago, which among other things, re-introduced Prison of Elders, an end-game activity from the previous expansion: House of Wolves. And it’s just so tasty!

Let’s not pretend that Bungie doesn’t feel somewhat threatened by ‘The Division’. After all, Ubisoft’s online shooter came at a time when ‘Destiny’ wasn’t doing so great, in fact it was doing awful. So the live-team (the team responsible for supporting ‘Destiny’ at the moment) came up with a few ways to give the game a much needed refreshment, and I’ll admit that we’re in the “Honeymoon phase” as a famous face of the ‘Destiny’community put it, and we’re overlooking many problems and hiccups right now (like the new exotics that were removed from the armory after the update went live) but I have to say that I’m enjoying the game in a way that I haven’t felt in a long time. Why? Well to be honest, even though the update is all around an activity we’re already used to, it’s refreshed in a new and exciting way, along with quality of live improvements and whatnot. But as a whole, it turned the game into a much more rewarding experience and I feel like every minute I spend is not in vain.

If you’re unfamiliar with Prison of Elders (or PoE) it’s a round based survival mode in ‘Destiny’, and the goal is to beat round 4, then you can enter the Queen’s treasury and claim your reward… if you have a key…flash forward about a year and the key system’s removed, the PoE is brought to year 2 standards meaning that it’s a level 41 activity, and there’s also a new mode called ‘Challenge of the Elders’ which from now on will have different modifiers each week. First week’s modifiers are pretty easy, primary weapon damage is increased, and precision shots score more points. Ah, right! THE POINTS! So, Challenge of the Elders is based around scoring points, you buy a token each week and it requires you to score 30 000 points and get to 90 000. At 30k you get a guaranteed weapon drop, and at 90k you get an armor piece. Now let me tell you why that’s awesome. ‘Guaranteed’ is a word that makes ‘Destiny’ players shiver with excitement because a lot of the game is based on RNG (Random-Number-Generation) and many times you’re stuck with items you don’t really need, that often have to be destroyed for materials and whatnot. Now with the new guaranteed drops every week it changes the game A LOT! I’m actually excited about drops.

Now combine this with improvement in exotic items’ light level – they drop at a much higher rate, there are now reputation boosters for both PvP and PvE, reputation gain has been increased across the board, and faction package rewards almost always contain something cool. All of that turns ‘Destiny’ into the loot-shooter it is…pardon the pun…destined to be. Sure, we’re soon going to discover new problems and things to complain about, but for now, the experience is pretty amazing and I can’t get enough of the game.



Gamepad: Call of Duty may be changing drastically and why you should care…

COD_2016   It seems that people are idiots and will always complain no matter what. Trust me, I don’t want to sound like a condescending neckbeard here, but I’m just pointing out the facts. Anyways, since we’re getting pretty close to May, which is the month that the annual CoD release gets teased, people are starting the rumor train, putting that coal in the speculation oven and choo chooing away into the land of rumors. And since we get ”leaks” on new game releases every other day, a pretty reputable source is suggesting that Call of Duty in 2016 is going to be a “full-on sci-fi”. The same source also predicted that last year’s CoD will feature cybernetic soldiers and robots, among other speculations. Now I’m not going to provide any evidence here, because this isn’t the point of this post. No, I’m here to talk about why YOU should care that this year’s Call of Duty is going to be a drastic change for the series.

We’ve all been there, you see the new CoD trailer and there’s about a hundred comments saying that it’s the same thing every year, Activision wants your money and CoD sucks, and whatnot. Those are the same type of people that always have such a problem with Destiny, even though their opinion is based on seeing a few semi-subjective posts or videos on the game, and the same type of people that always have such a hard-on for Minecraft, Bethesda and other franchises or companies whose MO is pretty close to that of Activision. Some are even worse…

But in the past few years we’ve seen the Call of Duty brand evolve pretty nicely (apart from all the microtransactions shit). CoD multiplayer now slightly resembles that of a MOBA with individual characters having unique skillsets and “Super” abilities. We’ve also seen an improvement in loadouts and some killstreaks. And in terms of stories, we’re getting very weird (in a good way) plots. Even though BO3’s story was pretty lackluster in my opinion, I loved the world that the game took place, the sort of gritty cyberpunk dystopia, or Advanced Warfare’s semi mechanized world with exosuits and invisible sniper drones.Yet people complained like crazy about them.

A pretty interesting observation I heard recently is that the average CoD or FIFA or whatever gamer will never go and bitch about how bad the game is on random internet videos, even the hardcore part of those communities prefers to spend time in the game, as opposed to trolling the comment section. It’s always the vocal minority that’s a problem.

But don’t get me wrong, it’s not like I’m the biggest CoD FANBOY around, I don’t have a hard-on for Activision or whatever, and after all this is pure speculation, so we can never be too sure if it’s a false rumor. But if it’s true then I’m glad Call of Duty is making the steps to innovate it’s brand and I can only hope we get a pretty good game at the end of this year…

Gamepad: My Favorite Mobile Games


Yay, another post about mobile games. But hear me out (or see, or whatever): mobile games are feckin fun!! Just try to remember the last time you had to think about something while on the toilet, or stare at nothing in class, or try to avoid contact with strangers in public transport? No, really think about it. We take our phones for granted, So I decided to make a list of my favorite mobile games ever.

10. Beast Quest 


Even though not all of us are Nintendo fans, I think we can all agree that the Legend of Zelda is a pretty sweet game series. Beast Quest is the closest thing to that, and it’s on mobile! How cool is that?!? It offers a pretty unique approach to fighting monsters and has some cool RPG mechanics built in.

Download here (Android) (iOS)

9. Fallout Shelter

Fallout Shelter is what you get when Bethesda puts their mind into something pretty abstract. It gives you control of your own vault, and you can even choose the number ( Vault 420 AYYYY). You’re tasked with taking care of your subjects and building additional rooms. There was a big content update about two weeks ago, so it’s worth giving a shot, even if you’re not playing it anymore.

Download here (Android) (iOS)

8. Clash of Clans

Unless you’ve been living under a rock, there’s a pretty good chance you already know about Clash of Clans, the online strategy mobile game, that’s all about upgrading stuff and conquering people, by destroying their stuff. Many people really can’t understand just how addictive Clash of Clans can get, and there’s a good reason for that.

Download here (Android) (iOS)

7. Major Mayhem

Major Mayhem is a cool shoot-em-up game from Adult Swim, the network that gave us gems like Cartoon Network itself, The Eric Andre show, Black Jesus and many more weird shows. So it’s no surprise that a mobile game made by them is a lighthearted comedy mess, poking fun at classic action movies.

Download here (Android) (iOS)


6. N.O.V.A. 3


Smartphones and tablets were clearly not designed with FPS games in mind, and most of the time said games run terribly on pocket devices, however N.O.V.A. 3 is an exception to that rule. The aim assist in this game is incredibly polished, and for once it actually feels fun to play an FPS on mobile. The story is nothing special but is on the level of a AAA title in my book.

Download here (Android) (iOS)

5. Crossy Road

Crossy Road pretty much defined 11th grade for me. It’s also one of the reasons I’m bad at Spanish (that and my general lack of care for that subject). The game is so simple – it’s ridiculous, all you have to do is tap so you can cross the roads and not die from getting hit by cars or drowning. You also collect characters which is a pretty addictive feature as well.

Download here (Android) (iOS)

4. Star Wars Galaxy of Heroes


Star Wars Galaxy of heroes is a turn based strategy RPG that’s all about collecting characters and upgrading them. Now, if I was to remove the Star Wars part from the whole thing, the game becomes pretty dull, but that’s fine because all we need is more Star Wars games in our lives. It also has the best daily login reward system I’ve ever seen and I did an article on the game a few weeks ago, that you should definetely read!

Download here (Android) (iOS)

3. Injustice Gods Among UsInjustice-Gods-Among-Us.png

Like the videogame and comic book series of the same name, Injustice is a fighting game… brought to mobile. Don’t expect anything great, mechanic wise it’s all about swiping and blocking with two fingers, but the card collection is where this game shines very bright. It also has a pretty competitive Multiplayer mode and there’s new challenges every month. About a week ago, it got a new content update, so I advise you to try it out.

Download here (Android) (iOS)

2. Sword of Xolan

8 bit is best bit, and Sword of Xolan shows just how beautiful a pixelated game can be. It’s also the ultimate pocket-friend: a 2D, 8 bit, side-scroller game that requires no internet connection to run. It’s pretty damn fun as well.

Download here (Android) (iOS)

1. Plants vs. Zombies


The number one game on this list is technically not a mobile game (shocking I know). The original Plants vs. Zombies remains one of the most immaculately designed games I’ve ever played, and the interface of the game is just soo mobile friendly, it’s uncanny. Unlike its half-decent, half pay-to-win sequel, the original PvZ is a game you can enjoy without spending a dime.

Download here (Android) (iOS)

Gamepad: Star Wars Galaxy of Heroes Tips & Tricks

updownright Post SW.jpg   For the last few weeks, I’ve been working on and writing about pretty serious topics, and so I thought why not freshen things up a little? Also seeing how I’m a big advocate for mobile games, I’ve decided to make a Tips & Tricks article for a game that I must admit, downloaded once, deleted and downloaded again. In other words I’ve had a love-hate relationship with it for a while now, but recently started playing it again, and I’m liking more and more every time. The game I’m talking about is Star Wars Galaxy of Heroes.

0. (Optional) Dark Side Starter Pack

So, in the beginning of the game, or once you unlock the Dark Side part of the campaign, you’ll be prompted to a little screen offering you a Dark Side Starter Pack for 4.99$ which expires after about four days. Now, before you grab your pitchforks, let me explain. I hate DLC and microtransactions as well, but this is the only time in any game, that I’ve given money for something like this. And it’s a pretty good bargain, you get character shards, a 3-star character, enough crystals for a Chromium Pack and a lot of credits. Ironically it’s the only item in the in-game store that’s actually worth it and not overpriced.

1. Sim Tickets

If you do your dailies, you’ll notice that every day there’s a quest that gives you 25 ticket items. These are used to instantly complete a chapter in the campaign, or a cantina battle (once you unlock those). Save those for the inevitable times when you don’t want to play but you still want to complete daily quests.

2. Managing Your Resources

Since every character requires gear, you may notice that you’re always getting a piece, but you can’t equip it because it’s not the right slot for the characters you have. I suggest keeping any spare gear that you don’t use. First reason is because there is no inventory limit, meaning you can stack as many as you want. There’s a sell items tab where you can sell all the ”useless” gear you have around, but I advise against that, because the sell prices are abysmally low, and you never know when a newly unlocked character may need to equip gear that you just threw out.

3. Building a ”One size fits all” team

Galaxy of Heroes has a somewhat linear and predictable gameplay, but there are a few things to consider when building a team. In order to build the best team for every battle, make sure to always have a tank and healer, for sticky situations when enemies are focusing on a character from your team who isn’t build to sustain large amounts of punishment, so that the tank can ”agro” while the healer… well heals your team. Having two or three well equipped damage dealers helps as well. This kinda ties in with tip #4 which is…

4. Prioritising Characters

It goes without saying, but gear and leveling priorities should be as follows: Healer > Tank > Damage dealer. While a bad tank is something your team can live without, a crappy healer character is crucial in order to achieve victory. This is also why you should use Ability Mats on character abilities that can benefit the entire team or do lots of damage.

5. Gearing and Leveling

Once you have the characters you want to focus on, it’s a good idea to gear them first. Every character has six gear slots and after those are filled up you can upgrade the character. Leveling your teammates is done by using experience items which are divided by tiers. I always keep the higher tier XP droids for later, and always level up character with low tier XP ones, and so should you! All this gear and XP talking raises a new question: Where do you get stuff like that? I’m glad you asked. You get these from…

6. Challenges!

I just want to clear up something. Completing chapter in the campaign or Galactic War, Cantina Battles and what-have-you awards you with gear and xp items. However these usually use up your energy. There is however another way! Daily challenges are a great way to stack up on items that you need and/or want. These are different every day, and can be played up to five times before you have to wait for the reset, but they’re relatively easy and offer great rewards. Items awarded from completing challenges include Gear items, XP Droids, Credits or Ability Materials . Challenges are usually accompanied by modifiers that restrict which types of character you can use or give the boss in the end of every battle a buff, and are honestly nothing to fear.

7. Shipments

Almost every subsection of the game has a shipments tab. Once you get to a high enough level and gain access to all of them, you’ll notice they each have their own currency tied to them. Shipments reset once every six hours, and an item can only be bought once, so that you don’t stack up on too much things at once, but gradually unlock stuff. I try to buy shipments at least twice daily, because each day there’s something that I need.

8. Cantina Battles, Galactic War and Key Card Battles

Cantina Battles are tied to a separate energy pool, and each battle costs eight energy. They are mostly a waste of time, HOWEVER you can play them as many times as you want, as long as you have energy and they always reward you with a special currency you can use to buy shards to unlock Boba Fett (not gonna lie he is pretty kewl).

Galactic War is survival type of scenario. Your character’s health and ability cooldowns carry from battle to battle, but after each fight you get a reward, so that you WANT to continue playing, and if a member of your team dies, you can replace them.

Key Card Battles unlock at level 52 and are supposed to be a high risk – high reward gamemode, but the community of the game feels pretty negative towards them, because they use up too much energy, and the rewards aren’t exactly great.

9. PvP

PvP is rank-based, so you may start with people who are easy to fight and when you get to the big boy league, things can get pretty hairy. However, based on your rank you get an in-game mail every day containing rewards from that bracket. The most expensive items in the shipment tab cost 400 tokens, so my advice is to try and keep a rank from between 2000 to 1500, if you’re not focusing on PvP all that much…

10. Crystals

Never, I repeat NEVER use crystals to refill energy, even though they’re a renewable currency. You also don’t have to buy a chromium pack every time you have 350 crystals. The best way to use them is to stack up until you have enough to buy the 8-pack from the store. That way you have a GUARANTEED chance to get a hero and you buy it with a 10% discount.

11. Unlocking Additional Characters

Most of the time, the game will reward you with character shards. Once you get enough, you unlock a character, and depending on that character’s tier, after unlocking them, any additional shards for the same character go to upgrades, so that you increase their power. Almost every battle rewards shards, and they can be played as much as you want. Hard Mode fights can only be played three times a day, but if RNGesus is on your side you’ll get your promised shards. If you want to upgrade a particular character, go and do battles that reward with shards for that particular character.

12. Daily Quests

My last bit of advice should go without saying but: DO YOUR DAILIES! Seriously, they reward you with all kinds of things, and once you get to a certain point, they don’t take more than 15-20 minutes to complete. Also make sure to login daily, because this game has the best login reward system I have ever seen.

If you sticked around long enough to read this I congratulate you! Now go build your party of heroes and conquer the galaxy. May the force be with you!