An Hour With: Turning Point: Fall of Liberty

Another WW2 shooter? Oh joy. But wait, this is an alternate history WW2 shooter? Fair enough then! I thought I’d use this as a way to get through my backlog also, and what better way to do that than to play all the damned shooters I’ve bought.

Continue reading


The New Face of War – Warface Preview

Imagine if top rated shooters like Modern Warfare 3 and Battlefield 3 were free to play? It would be pretty unbelievable and I’m sure gamers everywhere would rejoice to the fact that they wouldn’t have to drop $60.00 in order to save the world from terrorists. I’m speaking hypothetically here of course; something like this could never happen, right?

Well, it turns out something like this is going to happen, and it’s called Warface.

In development by Crytek studios, the team behind the various Crysis games as well as the amazing CryEngine gaming engines, Warface is a new first person shooter MMO being developed for the PC. It should be of no surprise then that Warface will feature some stellar next gen graphics. Crytek has already announced that the game will run on the new CryEngine 3, however no need to worry if your system can’t handle this new gaming engine. According to Jack DeVries, an associate editor over at IGN, Crytek has “developed Warface to use as low system reqs as possible. Anyone with at least a 2 Ghz processor and 1 GB of RAM should be able to war all the faces they can handle.”

Warface is a military shooter set in the near future. I know, sounds like every other military themed shooter that has come out within the past few years, however Warface is different. It is a strict multiplayer game that will feature your typical PvP (player vs. player) game modes such as deathmatch and bomb defuse scenarios, however what separates Warface from other shooters is its co-op play, or also known as PvE matches (player vs. environment). According to DeVries, “every day Crytek loads new missions to complete using the game’s random mission generation. All of the co-op missions feature moments where you have to use teamwork. If there’s a huge armored enemy blocking a bridge, chances are there’s a way for you to boost your partner over a ledge somewhere and sneak around behind him while the rest of the squad distracts the enemy.” This new co-op play is a refreshing take on the multiplayer experience, and with new missions being generated everyday the experience will never grow old.

Like Call of Duty, Warface will also feature their own system of perks and rewards. According to IGN’s PC executive editor Charles Onyett, “to enhance your performance, you’ll be able to equip special items like silent shoes that muffle your footsteps, boots that allow you to pass by claymore mines without triggering them, and other items lengthen sprint times.” Furthermore there will also be weapon customization and upgrades, which you can earn by completing the daily missions, and specific class sets such as soldiers and medics.

There is one final difference that separates Warface from other shooters, and if you didn’t catch on to it at the beginning of this article then I’ll reveal it now in clearer terms. Warface will be a completely free-to-play shooter. Yes, you read that correctly, I kid you not. Warface is supported by a free-to-play model and you can already reserve your screen name on the official website.

Already live in China and Russia and receiving critical acclaim, Warface is shaping up to be a very promising online shooter. With amazing next gen graphics and a free to play model in place, Warface looks to be a top contender in the realm of online shooters. I guess we will all know for sure when it is released in the states later this year.

Welcome to the Jungle – Far Cry 3 Preview

An adventure.  The one thing everyone strives to have in their life, and what better way to have an adventure then taking the quintessential backpacking trip in another country.  In Far Cry 3 you assume the role of Jason Brody.  An “everyman” setting out on a backpacking adventure with three of your friends on a remote and luscious island situated somewhere between the Indian and Pacific Oceans.  However, this is not a normal island, and soon after you disembark you find yourself fighting for your life in order to save yours and others from the crazed inhabitants of this tropical paradise.

Ubisoft Montreal, the team behind the various Assassin’s Creed games as well as Far Cry 2, takes the lead for Far Cry 3.  It should be of no surprise then that a lot of the same elements that were in Far Cry 2 will be present in Far Cry 3.  It’s still an open world sandbox game that has structured story missions; however as in past games there will be a heavy emphasis on exploration.  A 360-degree approach to missions will also be seen, making it a “your battle your way type of game.”  If you want to approach an enemy encampment through stealth and pick off each enemy one by one you can; or if you’d rather go in guns a blazing you can do that too.  There is no limit to what you can do in this game, and according to an interview with, Mark Thompson the level design director stated that “the tools are not the limitation.  It’s you as a player.  It’s your choice.”

What’s most intriguing about Far Cry 3 however, are the psychological aspects of the game and the island itself.  In a recent interview with, lead writer Jeffrey Yohalem stated that they “want a game that directly relates to the player on a psychological and social level.”  All of these issues are explored within the game and the island itself instigates all of them.  According to Yohalem “the characters all represent different levels of psychology.”  So far we have only been introduced to two characters; Vaas, the insane pirate terrorist bent on killing everyone, and Dr. Earnhardt, the crazy doctor that sends you into caves to find shrooms.  Each character is a product of the insanity the island creates.  Their personalities are a result of their lives on the island, and this could very well represent the transformation that Jason will undergo.

Each character Jason meets also represents a different take on a mission.  With Vaas for example you are in a kill or be killed situation.  His missions will focus more on the shooting elements of the game for example, whereas with Dr. Earnhardt his missions will be more focused on the exploration aspects of the game.  This creates a lot of variety within the game, and represents that no two missions will ever be the same.

Multiplayer can also be found within the game.  As opposed to past multiplayer shooters where there can be a heavy emphasis on the lone wolf type of play style, Far Cry 3 tries to break that mold by having a heavy emphasis on team play.  In an interview with, game designer Daniel Berlin, stated that the team “set out to create a set of core team play features with interaction that would funnel through the entire experience.”  One of these features for example is the battle cry, which is used to buff your teammates either by giving them faster reload time or quicker health regeneration.  According to Berlin these team play features “give you a team play resource, and then you can spend it and call in the heavy ordinance, the real cool stuff, which we call the team support.”  Some of these ordinance packages range from a UAV to a hallucinogen drop causing opponents caught in the gas to perceive everyone as enemies.  The map/level editor from Far Cry 2 will also be making a return giving players the opportunity to create their own maps or play on other custom ones.

Far Cry 3 is aiming to be the “definitive shooter.”  According to Yohalem it “will be about what shooting is about, and we want to close the issue on some level.  That once you’d play Far Cry 3 you will have dealt with what it means to kill people using a gun in a video game.”  Far Cry 3 is an ambitious and bold game that is creating something new in the FPS genre.  With an engaging story littered with insane characters that hit at a strong psychological aspect, and a robust multiplier that offers a fresh take on multiplayer, Far Cry 3 is well on it’s way to being the one all be all first person shooter.  I guess we will all know for sure when it comes out later this year on September 4th.

Infinity: Halo 4’s Multiplayer Redefined by 343 Industries.

Meet you’re new home for multiplayer action, the UNSC Infinity.

When you get your hands on Halo 4 this holiday season, you might become a bit confused when you notice the lack of a “multiplayer” option on the menu. Don’t fret, though, because there’s a new option called ” Infinity”.

As you can expect with a new developer, “there’s going to be some changes ’round here!”. 343 Industries has decided to take multiplayer to a new level, so that as long as Halo 4 is in your disc tray, you’re involved in the campaign’s story. Infinity garners its name from the ship it takes place on, the UNSC Infinity. The Infinity crosses paths with Master Chief over the course of the game, and is where players find themselves as Spartan IV soldiers, an entirely new breed of deadly soldiers in the lightweight Mjolnir armor.

This is the Spartan IV, the best of special op soldiers, and also you’re new best friend.

The Infinity is the largest ship in the human fleet, and has a large training room where soldiers suit up in the classic blue and red teams for training missions. This is where the more traditional aspects of Halo’s legendary multiplayer can be found. The room is equipped with technology that allows it to simulate any building and terrain, therefore expect to see the new set standard maps here.

So what, it happens to take place on a ship, that’s all? Well, no. Infinity is more than just a name, it’s also an adjective. The Infinity will be embarking on its own missions, with a new set every week, allowing seemingly infinite play. Each week, 343 will release a new CG movie to deepen the Infinity‘s story, along with a set of five new co-op missions to embark on.

Each mission will take place in a new location so you don’t get to bored, and you get to use your custom Spartan IV in these four player co-op missions. Since the Infinity is somehow tied into the main campaign, don’t be surprised to see missions that reveal more of Master Chief’s story, so when you’ve completed the campaign, it’s not over yet.

Despite the addition of Infinity, classic multiplayer modes remain intact and more exciting than ever

So far, few people have been disappointed by the main series of Halo games, and I doubt Halo 4 will be any different. The new Infinity mode looks promising, and getting my hands on this possible masterpiece becomes more exciting with every announcement. Come this holiday season, plan on putting your social life on hold, you have more important things to do.